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The development of the main Viva3D application commenced in 2009 with the aim of creating an application that fully utilised the power of the latest GPU technology to enable the instant creation and rendering of complex 3D animated content for a wide range of applications; advertising, interactive presentations, complex 3D data display and simulations, 3D films, training and games.  In particular, the aim was to create a unique software able to create 3D content with live in-scene data and zero rendering time. Brochure

The concept behind Viva3D is that 3D content should be designed more naturally using a Virtual Reality editor that allows detailed animated scenes to be created with ease, and allows dynamic data-driven content, where the rendering process is instantaneous.  Beyond all the objective is to enable users to create 3D content in a virtual and immersive world in a natural manner without lengthy training.


CEO, Robin Colclough, is the chief architect behind the software, aimed at enabling experts and beginners alike to create high definition 3D content without having to wait for rendering, and uniquely allowing data-driven 3D content and direct autostereo outputRobin, a keen engineering and science enthusiast, has a vision for a software that enhances user interaction within a virtual 3D world that can speed 3D content creation dramatically, where life-like human characters can read scripts and follow acting instructions to allow anyone to create movies for entertainment and education more easily than ever imagined.  "Currently we have a very useable sofware, a 24x7 "PowerPoint 3D" if you like, that anyone with 30 minutes training can use to create impressive 3D presentations, advertising, interactive 3D content and data-driven 3D digital signage.  We've just added instant conversion of 2D and standard 3D movies and stereo camera feeds to full 3D, allowing its incorporation within the Viva3D VR environment, offering an exciting range of new posibilities for content creation and viewing.  Its been a very long and hard road to reach this point, but I´m very pleased with progress.". 

is also the first real-time live-data 3D software that offers direct Autostereoscopic  and WOWvx output, providing a faster way to produce content through a virtual 3D world. It is relatively quick to learn, enabling the instant creation of stunning 3D animated presentations and content without the need for costly 3D design software or scripting.  Most of all, ViewPoint 3D works in real-time to produce live data-updated 3D content for any application, and even directly drive the latest glasses-free 3D screens and projectors.

We're working on a range of ideas for Viva3D as hardware technology improves, including realistic atmospheric and ocean modeling using data provided by NASA that creates truly stunning photorealistic scenes, and automated script-reading life-like human models.

ViewPoint isn't focused on 3D screens though, as it is a general purpose 3D software that creates and manages animated content for 2D screens in a much more efficient manner than current tools.

Viva3D is an on-going project working with developers and industry partners to create an exciting new type of software.  If you´re interested to help us create futuristic presentations, digital signage and more, then please contact us.

Viva3D is also available in an OEM version ready for rebranding, and also for embedded products, with a light-weight 3D player for both Windows, Mac, Linux and Android.

If you are interested to know more about ViewPoint 3D, please contact us.